
Game Overview
This project is a narrative-driven puzzle game set in a gallery-like space during the World War II era. Instead of focusing on combat, the game explores the emotional impact of war through personal objects and memories. By interacting with wartime artifacts, players are encouraged to reflect on conflict, loss, and the human cost of war.
Gameplay
The player explores a single exhibition room filled with historical memorabilia. At the center of the space is a puzzle that guides the experience. Players solve puzzles by reading clues, examining exhibits, and selecting the correct objects based on the information provided.
There are four puzzles in total. As the game progresses, the player gradually uncovers the meaning behind the exhibition and ultimately realizes their own connection to the war. The experience emphasizes observation, interpretation, and emotional storytelling rather than traditional action-based gameplay.
Environment Art
Art Deco Style Texture


Base Color

Metallic

Normal

Height
Material


3D Modeling





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